May
2015
By Douglas Kent 911
Irene Drive, Mesquite, TX 75149
Email: diplomacyworld@yahoo.com or dougray30@yahoo.com
On the web at http://www.whiningkentpigs.com
– or go directly to the Diplomacy section at http://www.whiningkentpigs.com/DW/. Also be sure to visit the official Diplomacy
World website which can be found at http://www.diplomacyworld.net.
All Eternal
Sunshine readers are encouraged to join the free
Eternal Sunshine Yahoo group at https://groups.yahoo.com/neo/groups/eternal_sunshine_diplomacy/info
to stay up-to-date on any subzine news or
errata.
Check out my eBay store at http://stores.ebay.com/dougsrarebooksandmore
My book “It’s Their House; I’m Just a Guest” is
available in softcover and Kindle from Amazon at http://www.amazon.com/gp/product/1501090968/ref=ox_sc_act_title_1?ie=UTF8&psc=1&smid=ATVPDKIKX0DER
REMEMBER:
NO STANDBY PLAYERS WILL BE CALLED IN ANY GAMES EXCEPT THE NEW ONES. CONSECUTIVE NMR’S = CD
Hey folks…want to keep
this zine going? Sign up for my games
and (just as important) sign up for Richard Weiss’ games! If I run out of games it’ll all fade
away. TAP should be out in a week or
two, we’ve been on different schedules lately because of MIA players and (more
importantly) Jim-Bob’s chemo. Please
keep him in your thoughts and prayers, we need him to get well so I can keep
blaming things on him.
ON ETERNAL SUNSHINE’S 100TH ISSUE
By Larry Peery
For
over seven years Doug Kent has been cranking out Eternal Sunshine, first as a
sub-zine and then as a stand-alone- publication, and this issue marks its 100th issue --- no
small accomplishment in a time and hobby whose
whining mantra seems to be “And what have you done for me lately?”
To
celebrate this occasion I decided to do what Doug has raised to an art form in
Diplomacy --- whine!
From
Television
Archie
Bunker (male) and Lucille Ball (female)
The
Right Biggest Whiners in Action Movie History
1)Violet
Parr from The Incredibles
2)
Ruby Rhod from The Fifth Element
3)
Fredo Corleone from The Godfather Part 1 and 2
4)Ron Weaseley
from The Harry Potter Movies
5)
Robin from Batman and Robin
6)
Willie Scott from Indiana Jones and the Temple of Doom
7)Marvin
the Peerinoid Android from The
Hitchhiker’s Guide to the Galaxy
8)
Pvt. Williams Hudson from Aliens
From
Professional Sports
1)
A-Rod
2)Jennifer
Capriat
3)
Tiger Woods
4)
Peyton Manning
5)
Jack Nicklaus
6)
Pete Rose
7)
Barry Bonds
8)
Cristiano Ronaldo
9)
John McEnroe
10) Al
Davis
From
Politics
Richard
Nixon
For
those who whine about the lack of quotations about whining…
The
writer has a grudge against society, which he documents with accounts of
unsatisfying sex, unrealized ambition, unmitigated lo ...
Renata
Adler
I
throw myself down in my chamber, and I call in, and invite God, and his Angels
thither, and when they are there, I neglect God a ...
John
Donne
I am
two fools, I know,
For
loving, and for saying so
In
whining poetry.
John
Donne
No
far-fetched sigh shall ever wound my breast,
Love
from mine eye a tear shall never wring, ...
Michael
Drayton
O City
city, I can sometimes hear
Beside
a public bar in Lower Thames Street, ...
T.S.
Eliot
We're
not always aware of subliminal messages we send, like "Big boys don't
cry" or "Stop whining," which is a reflection of socie ...
Elyse
Zorn Karlin
Madonna
is the true feminist. She exposes the puritanism and suffocating ideology of
American feminism, which is stuck in an adole ...
Camille
Paglia
When I
work I am pure as an angel
tiger
and clear is my eye and hot ...
Marge
Piercy
Whining
is like chalk scratching on a blackboard for most parents.
Nancy
Samalin
Then
the whining schoolboy, with his satchel
And
shining morning face, creeping like snail
Unwillingly
to school.
Shakespeare
All
the world's a stage,
And
all the men and women merely players. ...
Shakespeare
In a
valley late bees with whining gold
Thread
summer to the loose ends of sleep....
Allen
Tate
I have
been spending my first night in an American "summer hotel," and I
despair of the Republic! Such dreariness, such whining ca ...
Edith
Wharton
I
despair of the Republic! Such dreariness, such whining sallow women, such utter
absence of the amenities, such crass food, crass ...
Edith
Wharton
Even a
moment's reflection will show that the spoken American language is backed by
expressive features lacking in the written lan ...
Harold
Whitehall
And
finally from the World of Diplomacy
1)
Andy Bartalone
2) Jim
Burgess
3)
Rev. Brian Bailey
4)
John Boardman
5)
Bill Lafosse
6)
Robert Sacks
7)
Tobias Harris
8)
Bjorn von Knorring
9)
Jaap Jacobs
What!
No Doug Kent you’re whining? Of course
not, I had to give Doug something to whine about, right?
“Inside the Third
Reich” by Albert Speer
Reviewed by Paul
Milewski
I have read of Albert Speer as “the good
Nazi” for his admission of guilt feelings.
Having read this book (his memoirs), I find nothing good about him. So far as I can tell, he just thought he was
doing his duty as a good German. He was
a civilian, though he is shown wearing a military-style uniform in the many
photographs included in this book, and he had never fired a pistol and didn’t
learn how to fire one until the war was nearly at an end. I guess it’s a lot of fun to wear a snazzy
German uniform. His book reminds me of
every other book of memoirs written by any German participant in WWII, Nazi
party member or not. For those of us who
watched the TV show “Hogan’s Heroes” and remember the character of Sergeant
Schultz, it can be summed up in Schultz’s inevitable protest, “I know nothing.” Speer spent 20 years in Spandau Prison for
his role in the use of forced labor.
Cynics among us will note that others, such as the rocket scientist
Werhner von Braun, had their records expunged and were never held
accountable. It’s good to have a
marketable talent like rocket science, or looking at it differently, von Braun
may have been a Nazi, but he was our Nazi.
Below is from pages 375-376.
One day, sometime in the summer of 1944, my
friend Karl Hanke, the Gauleiter of Lower Silesia, came to see me. In earlier years he had told me a great deal
about the Polish and French campaigns, had spoken of the dead and wounded, the
pain and agonies, and in talking about those things had shown himself a man of
sympathy and directness. This time,
sitting in the green leather easy chair in my office, he seemed confused and
spoke falteringly, with many breaks. He
advised me never to accept an invitation to inspect a concentration camp in
Upper Silesia. Never, under any
circumstances. He had seen something
there which he was not permitted to describe and moreover could not describe.
I did not query him, I did not query
Himmler, I did not query Hitler, I did not speak with personal friends. I did not investigate—for I did not want to
know what was happening there. Hanke
must have been speaking of Auschwitz. During
those few seconds, while Hanke was warning me, the whole responsibility had
become a reality again. Those seconds
were uppermost in my mind when I stated to the international court at the
Nuremburg Trial that as an important member of the leadership of the Reich, I
had to share the total responsibility for all that happened. For from that moment on, I was inescapably
contaminated morally, from fear of discovering something which might have made
me turn from the course, I had closed my eyes.
This deliberate blindness outweighs whatever good I may have done or
tried to do in the last period of the war.
Those activities shrink to nothing in the face of it. Because I failed at that time, I still feel,
to this day, responsible for Auschwitz in a wholly personal sense.
ZERO SUM3 Subzine to Eternal Sunshine, Issue 2 April 27, 2015
Published by Richard Weiss. richardweiss@higherquality.com.
GM Musings: Spring has sprung in Western OR. Today was a surprising 80 degrees with medium humidity. Habits are already starting to form. I don’t always remember that I stopped at the light or looked at the crosswalk for pedestrians, but got to work/home OK.
More police brutality. I haven’t seen a TV show address it. I haven’t seen politicians jump into zero tolerance. Do I really live here? Is this really my beautiful country? (To paraphrase the Talking Heads.)
If the 2016 primary Bourse had started, some would be selling Hillary shares now, pending release of Clinton Cash and following the rapid acknowledgement by the Foundation that errors were made. As a conspiracy theorist who has avoided most of the TV shows with twist on twist on twist, it’s impossible to decide how much is Hillary, how much is trying to stop her from winning, how much is foreign influence into USA politics, and so many more potential options.
The total sign-ups for games had doubled. One before the first issue and two for this issue. At this rate, we will be at critical mass long before the chess board is covered with kernels of corn. Come one, come some, come all, pick a favorite, sign up!!
Game Offerings:
A great two-person variant. This game has been around for quite a while, even had a FTF tournament. I’ve been playing in Geoff Kemp’s subzine Tween, in Variable Pig. The rules are printed below. I am waiting for his son to send me the app he runs it on. If anyone else wants to send me an app that allows me to show the maps and the adjudication for Dip, I’ll give you a free game start.
I think Intimate Dip will become the new “WITKIN” and start being played in a lot of zines. Get in on the roller coaster ride early and sign up here.
Takes two. Will run multiple games.
Signed up: Geoff Kemp
The Zero Sum
Wrinkle of WITWIKN (ZSWWITWIKN) is the location is not a metropolitan
location but a “famous” landmark (Building, Geographic Feature, National Park,
World Famous Beach, Mountain, Wonder of the World, etc.). While guessing, one may guess a metropolitan
area for convenience (my convenience also).
I use http://www.distancefromto.net/
as my mileage distance determination.
Can take any number.
Minimum of six before the game starts.
Signed up: Doug Kent, who will be a guest in KN’s house. Maybe we should call this, Where in the World is Doug Kent in Kendo Nagasaki’s House?
I think this will be called the Cathy and Pete Gaughan Memorial Snowball Fighting Game. I first played at their apartment on what I thought was the original field and the original algorithm to determine the odds of success in throwing. How that relates to the founding of the game and playing by mail has slipped into a slight fog in my memory.
For those who have played, this is a frivolous game of runny around the yard throwing various types of snowballs at whomever, sometimes running into the house to have hot chocolate with Mommy, and sometimes making all the snow and icicles on the roof fall down on an unsuspecting kiddo.
However, I need the map, rules, etc. to be sent to me. So, if someone has run this game and wants to play, please send me the app.
Can take any number. Need 6 to start.
Signed up: Jim Burgess;
JimBob did send me the rules to Nuclear Yuppie Evil Empire Diplomacy (NYEED), as well as the Black Hole variant combining Senior von Metzke’s variant. However, the rules sent were not what I remember playing, so likely the game morphed into something different than I remember from the original variants or else, my brain was still in the sixties at the end of the last millenium. Therefore, I am offering (NAGSFCD), a shorter variant.
Game requires seven players. Send in requests for home countries. Algorithm decides per GM whim. Rules per regular Dip except as below. Spring 01 orders are submitted for units and also orders for the nukes each country has. Each country has 5 nukes, except Russia has 4. Thus, 34 SCs and 34 nukes.
Spring 01 is adjudicated as moves first and then nukes.
Nukes are ordered to provinces. If there is a unit in the province nuked after the moves, the unit is annihilated and the province becomes impassable for 224,666+ years. If the province has an SC, the SC is annihilated.
If a nuke is not ordered to another province, it is effectively decommissioned and does not remain available. Send it or lose it. There is no requirement to send nukes.
For Fall 01, players submit orders for their units remaining. Provinces that are impassable are impassable.
Winter 01, is per regular Dip with the addition that each home SC remaining in control of the original country is given another Nuke.
For Spring 02, players with units and/or home SCs submit orders for the units and any nukes gained in Winter 01. Moves first, then the nukes. Then Fall 02 and continues until all annihilated, one victor, or no more home SCs and units stuck without viable moves. A single victor or survivors draw or all lose.
I’d play on a map of the middle east to make this more realistic, but, heck, who wants to play a realistic and scary game.
Needs seven.
Signed up: Jim Burgess
I will list all known, likely, potential candidates for each party. Each entrant gets stock in each candidate. You have to sell stock to get money to buy additional shares in someone you think will win. Sales trigger price changes – up with purchase and down with sales.
There will be a candidate in each party named, “Other/Not named.” Each person will get shares in Other. When a named candidate emerges from the Other pool, each shareholder will be able to transfer whatever amount of shares he or she has in Other to the named candidate, or not. The newly named candidate’s share value is what Other was trading at before the candidate emerged.
Players get initial shares in the candidates in each party. Each party is separate regarding money and shares. Winner of the Bourse is determined in 2016 after the conventions, most money combined between Republican and Democrat candidates. Only the stock of the winner has any value.
Needs enthusiastic investors. Profit guaranteed. Money invested is tax deferred.
Signed up:
INTIMATE DIPLOMACY
1A: by Adrian Baird and Steve Doubleday
Via Geoff Kemp and his subzine “Tween,” with some minor edits
Intimate Diplomacy (ID) is a two-player variant. Each player controls one country (his or her “Home” country) for the entire game. The remaining five countries are known as “mercenaries.”
1. The official rules of Diplomacy apply except where amended below.
2. To determine home countries, each player submits a preference list of seven countries. If their first choices are different, both players get their first choice. If their first choices are the same, but their second choices are different, then both players get their second choice. If the second choices are identical then each gets their third choice etc. If both preference lists are identical then the GM draws lots and the first player gets first choice and the second player chooses his or her choice from the remaining countries.
3. The five countries not “home” countries are called “mercenary” countries. Control of the mercenaries is determined each game year by “bids.” The first bidding season occurs Spring 1901; and, thereafter, between each Winter and Spring season. Bids are sent to the GM, who reveals the bids. The highest bidder for each country has the size of the bid deducted from their credit balance and gains control of the country for the following year – including winter adjustments.
4. At the start of the game, the two home countries each receive a credit balance. The credit balance for each home country is determined from the chart below:
a. E,F,R, &/or T = 20 credits;
b. G = 22 credits; and,
c. A &/or I = 24 credits.
The difference in the starting credits is to even out the relative strength of the countries.
5. Credits are awarded following each Fall season. Each player is given one credit for each SC owned by his home country. (E.g. if your home country controls 10 SCs, 10 credits are added to your credit balance.) These credits are added to the credit balance.
6. Players are permitted to bid more than their credit will cover. However, if a player successfully bids more credits than they hold, they lose their entire credit balance. Also their opponent gains control of all countries the opponent bid for at only one-half price, rounded up. (E.g. G and T are home countries. G outbids T in various countries and “wins” more than G has credits. G loses all credits. T gains control of those countries T bid on, and only loses one half rounded up, of the credits T bid.)
7. When bids for a country are equal, neither player controls it and it is treated as if in Anarchy for the year. Neither player loses credits when the bids are equal.
8. Play is carried out as in regular Diplomacy, with each player submitting orders and retreats for the countries that they control. In the Winter season, all builds due to mercenary countries must be taken if possible.
9. If the player controlling a Mercenary country fails to order builds, which that country is due, the GM will build armies, alphabetically by home center spelling (Fleets for England). If a Mercenary country fails to order removals off the board (disbandments) the GM will remove units by distance from a home center and fleets before armies if tied (for all but England, which removes armies before fleets). In case of ties, the GM will disband randomly from those equidistant.
10. The sequence of play during one game-year is Bids >> Spring moves and retreats >> Autumn moves and retreats >> Winter builds and disbandments.
11. Victory Criterion: The game ends when one player occupies one of the opponent’s home SCs with one of their own units, no matter the season.
12. If both players occupy an opponent’s home SC(s) simultaneously, then the player occupying the most home SCs of the opponent wins (with the exception that occupying 4 Russian SCs is no better than owning 3 of another country’s home SCs). If a tie remains, the game is won by the player with the largest credit balance (counting credits awarded during the season in which the home centers were invaded, whether Spring or Fall). If a tie still remains, the game goes one more game year, and so on, when all of the above criteria are again considered.
13. A game may develop into a stalemate situation once all neutral and mercenary countries have been eliminated. In this case, the winner is the player with the most supply centers. Note, a game does not end just because one country reaches 18 SCs.
14. Concessions may be proposed and accepted, at any time.
15. True to the premises of Zero Sum as a game theory and as a subzine, no draws are allowed.
Octopus’s Garden
Issue Eighty-Nine
18th April 2015
Sub-editorial
HELLO, good evening and welcome to Octopus’s Garden, the
subzeen with its very own 7 x 7 Gunboat Diplomacy tournament. It is a subzeen
to Jim Burgess’ The Abyssinian Prince, which
continues to be a subzeen to Douglas Kent's Eternal Sunshine. It's produced by
Peter Sullivan, peter@burdonvale.co.uk.
It's also available on the web at: http://www.burdonvale.co.uk/octopus/.
___________________________________________________________________________________
The third of our an annual
(in game years!) summary of the latest state of play in the Octopus's Garden
7 x 7 Gunboat Diplomacy tournament.
Game 2 in the tournament is
called “HENRY WILSON”. Games in Octopus's Garden are all named after
Vice Presidents of the United States. Wilson was originally called “Jeremiah
Jones Colbath,” with the forenames being those of an elderly, childless
neighbour whom apparently his father hoped to secure an inheritance from. Being
somewhat above such shenanigans, Henry changed his name by deed poll to
something more neutral as soon as he came of age.
As a Republican member of the
House of Representatives, he was Chairman of the Committee on Military Affairs
and the Militia, and hence worked closely with the Lincoln administration
during the Civil War. He was elected as Vice President in 1872, replacing the
controversial Schuyler Colefax as President Grant's Veep for Grant's second
four-year term. However, he had a stroke shortly after assuming office in 1873,
and died just over 2 years later in 1875, leaving the post of Vice President
vacant until the end of Grant's term in 1877. (There were no procedures for
replacing a vacancy in the Vice Presidency, until the passing of the 25th
Amendment in 1967.)
In the tournament as a whole,
1903 saw our first elimination, with AUSTRIA in Game 1 and Game 6 both being
eliminated, whilst neutral Sweden in Game 5 is still proudly flying its flag.
I'm sure that there some metaphor there about the futility of war and all that,
but I'm not going to go there for the moment.
Current supply centre counts
in each game are as follows:
Player |
Game 1 |
Game 2 |
Game 3 |
Game 4 |
Game 5 |
Game 6 |
Game 7 |
Player A |
Tur: 5 |
Ger: 4 |
Rus: 3 |
Eng: 4 |
Ita: 7 |
Aus: 0 |
Fra: 4 |
Player B |
Aus: 0 |
Tur: 6 |
Ger: 7 |
Rus: 6 |
Eng: 7 |
Fra: 7 |
Ita: 4 |
Player C |
Fra: 6 |
Aus: 5 |
Tur: 7 |
Ger: 7 |
Rus: 4 |
Ita: 5 |
Eng: 4 |
Player D |
Ita: 8 |
Fra: 6 |
Aus: 4 |
Tur: 6 |
Ger: 5 |
Eng: 4 |
Rus: 6 |
Player E |
Eng: 6 |
Ita: 4 |
Fra: 6 |
Aus: 4 |
Tur: 5 |
Rus: 7 |
Ger: 7 |
Player F |
Rus: 4 |
Eng: 6 |
Ita: 5 |
Fra: 2 |
Aus: 2 |
Ger: 6 |
Tur: 4 |
Player G |
Ger: 5 |
Rus: 3 |
Eng: 2 |
Ita: 5 |
Fra: 4 |
Tur: 5 |
Aus: 5 |
Neutrals |
0 |
0 |
0 |
0 |
1 (Swe) |
0 |
0 |
Total |
34 |
34 |
34 |
34 |
34 |
34 |
34 |
Full details of all seven
games, for those interested, are in the three issues of that wholly remarkable
zeen, C'est Magnifique, which can be found at:
___________________________________________________________________________________
Gunboat Diplomacy (Black Press): Signed up: Six
players; need one more.
Diplomacy (Black Press): Signed up: None,
need seven more.
Multiple Openings in Richard Weiss’ subzine – check
them out NOW!!
Acquire Game #2 -
“Juliet” – Eternal Sunshine
Players: Tom Howell,
Mark Firth, Andy Bate, Richard Weiss, Hank Alme
Turn 12
Andy
plays 10-H and buys three Worldwide.
Richard
plays 5-F and merges American into Continental.
Richard and Hank each receive $5,300 in bonus money. Richard sells his American shares. Hank and Andy both sell their shares. Richard buys 3 Luxor and drops a dead tile.
Hank
plays 6-C and buys three Festival.
Turn 13
Tom
plays 12-G and merges Luxor into Continental.
Richard gets $4,000 and Tom gets $2,000.
Tom sells his Luxor shares. Andy
sells his shares. Richard sells his
shares. With Continental big enough, Tom
declares the game over. Tom buys three
Festival and trades in a dead tile.
Bonuses
are paid as follows:
Tower:
Tom and Andy each get $5300.
Worldwide:
Mark gets $3000 and Andy gets $1500.
Festival:
Mark gets $3000, Tom gets $1500.
Continental:
Mark gets $12000 and Tom gets $6000.
Shares
are all sold: Festival is worth $300, Worldwide is worth $300, Tower is worth
$700, and Continental is worth $1200.
Tom Wins! Barely!
Richard Weiss EOG
Statement:
Oh to have a crystal ball... Thanks for
the fun Doug, competitors. Congrats to
Tom. In my limited experience, it is not
often that the largest shareholder of the 41+ chain doesn't win. Playing Acquire reminds me why so many games
have been designed since this one, with further refinements and why Euro games
without dice, cards, or trading have come to be popular within a niche of board
game players.
Diplomacy
“Jerusalem” 2012A, Game End
Geoff Kemp (Turkey): This game was a step into the dark for me as
not played with the American seasons before and unfortunately it showed at
first. It was also unusual that I was playing against 5 people who I had never
played before, that had not happened for many years. In fact the only player I
knew in the game was Mark Firth as Italy. I started by trying to juggle the
problems of the southern corner of the board, trying to balance out and
maintain my place in the game where the alliances were very fluid and this went
on for a while until it became noticeable that England & Germany were
rapidly taking out France and if the rest of us kept fighting they would have
an easy win. So I tried to patch up an alliance in an attempt to hold the line
despite the scepticism of the other 3 that it would work. To be honest I was
not sure it would hold up myself but it had to be done. To the surprise of all
of us it held and we even gradually managed to push England and Germany back in
places. I think the hardest part was keeping Austria and Italy from fighting
and keep persuading Russia that I was not sending him up against
England/Germany in the north so that I could stab him in the back.
There were errors of movement in there from most
of us, including me, and I was struggling with this game and others due to ill
health which at one point almost saw the alliance crash down in flames before
everything could be smoothed over. I still don't know why there was a level of
antipathy between Italy and Austria but it saw Italy change sides once which
unfortunately saw Austria eliminated. I was desperately trying to keep Austria
in the game but it was not to be. i am sorry about that Melinda. John as
England was often emailling me to try and encourage me to stab the others and
go for the win and felt I was letting the side down by not doing so. this isn't
the case, I honestly don't believe that a win was viable at any point during
this game for me and if I had tried the only winner would have been John.
Richard as Russia was very carefully, it seemed, to be placing his units so as
to nip any potential stab in the bud and I know that John was hard at work
trying to get anyone to stab which would have given him the game. It was sad
when we lost Germany who had played well and the replacement struggled to work
out what was happening which did give us at the eastern end of the board a bit
of respite in the middle of the game. All in all I enjoyed the game but feel it
was harder to play than just going for a win.Thank you to all the other players
for an interesting game and I would happily enjoy meeting up with you again in
another. Thank you also to Doug for running the game and putting up with my
struggles during the course of the game. I am sorry John if you felt that I
spoilt the game by not going for a win, but at no time did I feel in a strong
enough position to do so and I still believe that any stab would have given you
the win.
Black
Press Gunboat, “Fred Noonan”, 2013Arb32, W 12/S 13
France: Remove F Wales, F Barents Sea… F Brest - Mid-Atlantic Ocean
(*Fails*), F Edinburgh - North Sea,
F
Gascony - Spain(nc) (*Fails*), A Marseilles Supports F Gascony - Spain(nc),
F
Norway Supports F Edinburgh - North Sea (*Dislodged*, retreat to St
Petersburg(nc) or Barents Sea
or
Norwegian Sea or Skagerrak or OTB), A Paris Hold.
Germany:
A Belgium Supports A Burgundy, A
Burgundy Supports A Tyrolia - Munich (*Fails*),
F
Liverpool – Wales, A London Supports F Liverpool – Wales, A Munich - Kiel
(*Bounce*), F North Sea – Norway,
F
Sweden Supports F North Sea – Norway, A Tyrolia - Munich (*Fails*).
Italy:
Civil Disorder. A Vienna U.
Russia: A Berlin - Kiel
(*Bounce*), A Ukraine - Rumania (*Fails*).
Turkey: Build A Constantinople, A Smyrna, F Ankara.. F Ankara - Black
Sea,
A
Budapest Supports A Trieste – Vienna, A Constantinople – Bulgaria, F Gulf of
Lyon Supports F Spain(sc),
F
Ionian Sea - Adriatic Sea, F Mid-Atlantic Ocean Supports F North Sea - English
Channel (*Void*),
A
Moscow - Warsaw (*Bounce*), A Prussia - Berlin (*Fails*), F Rumania Hold, A Serbia – Trieste,
A
Silesia - Warsaw (*Bounce*), A Smyrna – Armenia, F Spain(sc) Supports F
Mid-Atlantic Ocean (*Cut*),
A
Trieste – Vienna, F Venice Hold.
All
Proposals Fail.
Now Proposed
– Concession to Turkey, F/G/R/T. Please
Vote. NVR=No
Deadline
for F 13 will be May 26th at 7am My Time
PRESS
The Sultan to all: Turkey wins after
build orders in two seasons against any defence. Even if all other players
were allowed to negotiate with one another, and Italy was taken over by Kent, I
would still win.
France to all: Since only one country can win, I hope that
your win comes at the expense of Germany and not France! At least I gave it a good fight!
Woolworth
II-D “Coney Island” 2013Bcb19, F 10
Balkans
(Secret): A
Pic-Bel, A Par-Pic, A Gas-Par, A Bur-Swi, A Ser-Bud, A Alb-Ser, A Gre S
A Alb-Ser,
F Tri-Ven.
England
(Secret): F Lon-Nth, F Nao-Lpl.
Italy (Secret): F Bas S F Wms-Mao,
F Wms-Mao, A Mar S A Mad-Gas, A Pie-Swi, A Ven-Tri, F Mao-Eng,
F Gol S A Mar.
Russia
(Jim Burgess - jfburgess “of”
gmail.com): A
Bel-Ruh, A Hol-Yor, F Nth C A Hol-Yor, A Sev-Ukr,
A Rum-Ukr (NSU), A Gal U, F Hel S F Nth, A Cly
S F Nwg-Edi, F Nwg-Edi, F Bar-Nwg, F Lap S F Bar-Nwg,
A Swe-Ber, F Bal C A Swe-Ber, A Nwy H.
Scandinavia
(Geoff Kemp - ggeoff510 “of” aol.com): F Ice-Nwg, F
Edi S F Lon-Nth.
Turkey
(Hugh Polley – hapolley “of” yahoo.ca): F Ion-Adr, A Rum S A Bul, A Bul
S F Aeg-Mac,
F Bre S F Mao-Eng, F
Hwo-Wao, F Aeg-Mac, A Mad-Gas.
Deadline
for W 10/S 11 is May 26th at 7am My Time
Supply Center chart
Balkans: Ser,
Gre, Bud, Vie, Tri, Swi, Par, Bel=8 Even
England Lvp,Lon=2 Even
Italy Nap,
Ven, Rom, Cre, Mar, Por, Mad=7 Even
Russia Mos,
War, Sev, Stp, Gal, Ber, Kie, Mun, Hol, Den,
Swe, Nwy, Edi=13 Even
Scand. Ice=1 Even
Turkey Ank,
Con, Smy, Bul, Rum, Tun, Mor, Bre=8 Build
1
PRESS
T-I : Is it over yet? Has Western Front collapsed in
order to contain a few T/I fleets?
I-T: No - Almost over!
Yes! At long last the Atlantic is our Ocean!
RUSSIA
to ENGLAND:
Blimey, if I had known it was so pleasant here, I'd have brought more armies
here earlier!
BALKANS
to TURKS:
I think it's cool you got a fleet all the way to Brest! I hope you enjoy the wine and cheese in the
port. It does appear like I'll have to
drop somewhere to support it, but that's OK!!!
RUSSIA
to TURKEY:
No, I don't think so, everything's OK down here, nice and peaceful. We should get together for a drink!
RUSSIAN
ILLNESS CENTRAL:
Yes, the rumors of my illness are very much founded, but we intend to survive
to the end of this battle. It's been a
game of trading illness...Geoff had his really tough time earlier!!!
GM –
Russia:
Does my mental illness count? Or do we
just define that as a personality defect?
Diplomacy,
“Milk and Trash”, 2015A, Winter 1901
Seasons
Separated by Player Request
Austria (Jack McHugh
– jwmchughjr “of” gmail.com): Build A
Vienna..Has A Budapest, A Galicia, F Greece,
A
Vienna.
England (Mark Firth
– mark.r.firth “of” capita.co.uk): Build F
London..Has F English Channel, F London,
F
North Sea, A Norway.
France (Paul
Milewski – paul.milewski “of” Hotmail.com): Build
F Brest..Has F Brest, A Gascony, A Picardy,
F
Portugal.
Germany (Jim Burgess – jfburgess “of” gmail.com): Build F Kiel, F Berlin..Has F Berlin, F Denmark,
A
Holland, F Kiel, A Ruhr.
Italy (John Biehl –
jerbil “of” shaw.ca): Build F Naples..Has F Ionian Sea, F Naples,
A Tunis, A Tuscany.
Russia (Kevin Wilson
– ckevinw “of” comcast.net): Build
A Moscow..Has F Gulf of Bothnia, A Moscow,
A
Rumania, F Sevastopol, A Warsaw.
Turkey (John David
Galt – jdg “of” diogenes.sacramento.ca.us): Build
A Ankara..Has A Ankara, A Bulgaria,
F
Constantinople, A Smyrna.
Concession
to Russia Fails
Deadline
for S 02 is May 26th at 7am my time
PRESS
(France
to Italy) A Armenia - Syria
would have been better.
GERMAN
SHIPYARDS to the WORLD: Sorry, we're so
tired we can't talk much, the Kaiser really cracked the whip!
GERMANY
to ENGLAND: If
you don't talk, I have little choice, do I?
Russia
to my secret admirer: I appreciate the
vote of confidence with your proposal to concede to me. Why don’t you raise your hand so I know who
you are… and thus, who is my first target.
General Deadline for
the Next Issue of Eternal Sunshine: May
26th, 2015 at 7:00am my time.
Hope to See You
Then!